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Friday, March 15, 2013

A Proper Parasite Engine

That's no parasite.

THIS is a parasite!

Okay, so, the Talos model is phenomenal. I love the damn thing, which should be apparent from all the bits from it that I've used in my Wracks and Grotesque conversions. The only reason I haven't modeled a Talos yet is that, for me, there is no challenge to it; nothing needs to be improved. You take that model out of its box, assemble it, bog-standard, and you've got a work of art!

The Cronos Parasite Engine, however, is another story. I understand that they needed a secondary model to build out of a Talos kit, but for me the fluff doesn't match up with the suggested model that is built off the Talos kit. You've got this PARASITE that feeds off the SOULS of its victims, repackaging the unused lifeforce and beaming it out to other nearby Dark Eldar models. This thing, as far as I'm concerned, is the single GRIMMEST unit in the Dark Eldar codex. It gives me chills up my spine the same way the Doom of Malantai did when I first read its fluff.


But then you've got this to represent it:
And it looks remarkably similar to this:
Sure, they did some good work at adding in grubbins to change it up, but the two are still too close to me, and the Cronos still looks far too mechanical to be a parasite.

Thus, I took it upon myself to convert a proper Cronos model out of the Talos kit, and I tried to capture my inspiration for it in the following rough sketch:
Not much to go on, but I've always got a much better idea of these things in my head than I do on paper. I'm pretty happy with what I've accomplished so far, and I ask you, what looks like a better representation for a soul-sucking parasite. This:


Or this:
 That's right. Voracious soul-sucker, here we come!

Even if I'm not 100% sold on the Cronos model itself, the niddy side in me does love those tentacles:
If you take count, I think there are at least one Talos' worth of tentacles in there, if not two!

The tentacles are meant to be reaching out to the front because I intend to have a hapless victim on the ground, getting his soul sucked.

In that initial concept, I thought a good way to break from the standard Talos design would be to open up the creature's back carapace and expose the spine. I wandered further and further down that path, and eventually it fused with a similar line of wondering about how I would represent the spirit vortex. I wanted it to be more organic and horrific, so I thought about having the rune shape of it carved into the Cronos' flesh. When I thought about where to situate the thing, The back seemed like a natural place for it. As I didn't want to go to the trouble of resculpting all those intricate shapes, I took the lazy way out and stamped a negative of the pattern using the actual bit:

There you can see the other significant addition I made to the creature's back: TRAPPED SOULS! In my Coven of the Unmarred Fluff Article last week, I touched on the crazy Cronoses that the Coven employs. I mentioned witnesses hearing moans coming from the creatures back, and those moans are meant to be coming from these unfortunate fellows.
Right now they are mostly just glued on, but I intend to sculpt in between them until they all look like faces straining just beneath the Cronos' skin and blending into the vortex. I'm hoping the final effect will be suitably horrific!

11 comments:

  1. This great! What did you use for the head?

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  2. I second that head inquiry :) Inspiring work as always, Mr. Pink!

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  3. THAT! LOOKS! SICK! Gret work so far, seriously!

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  4. Thanks kids :)

    The head is a rather ingenious solution I ripped off from Hydra and his Daemon army. As with most of his and Bocks' solutions, it involves taking an obvious bit and turning it upside down.

    In this case, It's a pink horror maw :D

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  5. Wow, I knew that head looked REALLY familiar, but I just couldn't place it. Genius, pure genius!

    "Turning it upside down" is the greatest idea I wish I had! My bits box just doubled in size!!! Or maybe more because bitz could work in many orientations. It just seems so obvious now.

    Mr_Pink, thanx for sharing!

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  6. Pinkerton! This looks truely gruesome! I love the maw solution and the fact that the glued-together bitz behind the teeth leave that slit...

    The body language is well placed! And I would have been shocked, if you had looked for another link than tentacles!

    All in all a worthy adaptatin for such a gruesome creature. Can't wait to see it done!

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  7. I really like the way the mouth fits the model.

    Turning bits upside down is easy, counter-intuitive and often turns out awesome.
    Ork mouth can often become nice daemonic maws as well.
    Space marine torsos turned upside down make nice torsos for inquisitorial models with robed legs from flagellants etc.
    I've used inverted Wraithlord torsos as a base for my Star Wars Broadsides (super battle droids).

    The possibilities are endless (or at least doubled)

    Thanks for sharing!

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  8. THAT IS A PARACIIITEEE. Its defiantly a creepy floating soul punch bowl! I did read your DE fluff and its awesome to see that creepy scene come to life. I still want to dive into that kit for some Slanneshy DP prince action someday!

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  9. Thanks Speedfreek. I never would have thought to turn a Marine torso upside down, and I like the Ork mouth tip (though I'm sure they're not as toothy as the Pink Horror maws ;) )

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  10. Where did you get the moaning heads on his back?

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  11. I think a lot of them came off the Flaggelants sprue. Then there's the zombie sprue, and even some of the heads from the old, small Chaos mutation sprue with the weird arms. I think that about captures them.

    The beards/hair on the flaggelants actually work really well when blended with the seething soul malestrom.

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