Hydra's been visiting here for the last week or so, and on Thursday we put in a solid day of modeling together on various projects. Call me a dork, but it's fantastic to work like that with a good friend. Anyway, it's late, and we've got a game of space hulk to play, so I'll cut to the chase. While working on the Wracks squad, I started in on the squad's pain counters, and then, surprisingly, they were near done in just a few hours. I blame Hydra, entirely, and his magnificent tools.
It got to the point where I was feeling a little sick/disgusted at making them, and I figure that's a good indication. Just like the last pain counters, these are meant to be a progression on a single victim. Rather than ranking up 2 or 3 separate counters beside a squad, you replace the "1" counter with the "2" one as the squad accrues more counters, and then replace the "2" with the "3" one. Though they don't have numbers on them, I think they're pretty obvious >:)
The little worms are meant to represent the Hemavores that follow the Haemonculi everywhere, feasting on their victims.
MY GOD.... This is an awesome idea! I'm totally stealing this from you for my DE. I just ordered a tentacle maker kit from Greenstuff Industries the other day too.
ReplyDelete:) We'll consider it a trade since I fully intend to rip off the idea for your Grotesques (http://eyeoferror.blogspot.ca/2011/12/dark-eldar-grotesque-conversions.html) once I get my hands on some of those Hordes models.
ReplyDeleteThat being said, I feel like your own Pain Counter solution is a little more elegant than my gribbly one:
http://www.thedarkcity.net/t270-pain-tokens-objective-markers-turn-counters
I've only used the MASQ Mini tentacle maker, but the GSI one looks great.