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Showing posts with label From Concept. Show all posts
Showing posts with label From Concept. Show all posts

Wednesday, May 30, 2012

The Art of Yours Truly

Alright, so, I've been posting concept art, off and on, from--mostly--artists in the Tyranid community. Like I've said before, I love concept art and find it wonderfully inspiring. When I posted up my last ARTicle (see what I did there?), someone commented that, though I post sketches from all these other artists, I never post any of my own.

I tried to explain it away, saying that I wasn't much of an artist when it came to drawing, and that I got my ideas firmed up best in real models.

I later discovered that the Anonymous poster was, in fact, my own brother, which caused me to discount his comment entirely until he explained his reasoning. He said that he'd seen the kinds of random doodles I do to get ideas about how to lay out models/to preserve the images that flash through my brain. While he agreed that they weren't "Art," he thought that there may be people out there who were daunted by the idea of sketching something and who don't dare draw because they feel their drawings are terrible. He's a very different kind of artist than me, and I think that in this difference he has more patience with all kinds of art, while I tend to discount anything I do that isn't perfect.

All philosophical art posturing aside, he told me that I should whip up a post about the random sketches I do to show that cool models can come from random sketches. I think that maybe he's right, and in the vein of the How To Sculpt series, I hope that this post shows people that sometimes just doing something is enough: that you don't have to be amazing to at least be good.

If not, it should at least be good for some LOL'z.

Saturday, May 14, 2011

The Screamer Killer rides again

To build up some content on the site, I'm going to be posting a few of my past projects that were kind of like milestones in my development as a sculptor. I'll call them "Old Strains," and you can feel free to check them out if you're curious.



The classic Jes Goodwin pewter Carnifex/Screamer Killer has always inspired me. When they look at it these days, most people see an oddly constipated-looking beast intent on giving someone a big hug with those curvy arms of his. However, when I look at the thing, I see the model that first got me into Tyranids specifically, and Warhammer 40K in general, back in the mists of second edition. It also reminds me of the black-and-white sketch that greeted me when I first opened the Tyranid codex all those years ago:

From Plastic Screamer Killer

Though I love the pewter Screamer-Killer, and I still field them to this day (well, on the few occasions when I actually play), I’ve always felt that there was so much more potential in that sketch than the rudimentary casting processes GW used to use could ever truly capture.

Wednesday, April 20, 2011

Dominatrix from a Hierodule

To build up some content on the site, I'm going to be posting a few of my past projects that were kind of like milestones in my development as a sculptor. I'll call them "Old Strains," and you can feel free to check them out if you're curious.
Dominatrix 1 Complete

Though I created this beast, a large portion of the credit for it goes to two other folks. First, Hydra, for if he hadn't had the spore sacs initially to take a saw to an already-beautiful Forgeworld model, there never would have been the idea to create a Dominatrix from a Hierodule. I'm glad he was rewarded for his inspiration at the Canadian Golden Demons back in 2007. Next, credit needs to be paid to Ross Nickle, a dear friend of mine and paragon of moderating might over on Warpshadow under his handle Accommodator.

When I expressed my interest in taking my own stab at a Dominatrix from a Forge World Heirodule back in 2006, Ross told me to do it. When I told him I hadn't the stones to pay $200+ CDN for a pretty model like that if I was only going to tear it appart, he bought me the model and said I could build it for him on commission.

Tuesday, April 19, 2011

Exocrine - Project De-Sluggify 1.0

To build up some content on the site, I'm going to be posting a few of my past projects that were kind of like milestones in my development as a sculptor. I'll call them "Old Strains," and you can feel free to check them out if you're curious.


exocrine_01-1

In 2006, I got a hold of the plastic carnifex kit for the first time, and immediately set to work tearing it appart and attempting to build it up into something more. I was, once again, inspired by a fantastic concept sketch for a Biovore (this time by the phenomenally talented Roberto Cirillo) that had gone unrealized in the rather underwhelming resculpted Biovore model.

Exocrine Concept

Though it was a sketch for a Biovore, I thought I'd be able to do it a bit more justice if I upped the scale somewhat to Carnifex-size. I also thought this might be a good opportunity to start in on a completely separate idea I'd had for some time: starting in on re-imaginings of the classic Tyranid Epic-scale beasts. I wanted to give them actual legs, bodies, and a imposing presence on the battlefield (hence why I labeled the idea the "De-Sluggification" initiative), and I thought that, perhaps, the plastic carnifex kit was the best backbone for the project.

Thus was the Exocrine born.

Old Strains: Old One Eye Conversion - Hel

To build up some content on the site, I'm going to be posting a few of my past projects that were kind of like milestones in my development as a sculptor. I'll call them "Old Strains," and you can feel free to check them out if you're curious.

Hel Scale

Way back in the summer of 2004, I made my first true foray into the world of sculpting when I attempted to convert a pewter Old One Eye model into something that looked a little more imposing than the old grinning rhino. The project was meant to be a Golden Demon entry for Games Day Toronto 2004, but, as it was my first time entering a Golden Demon competition, I had very little idea how stiff the competition could be. Thus, though I made it past the first cut, my rough sculpting and only slightly-better-than-table-quality paint job left me beat by other 40K large models that were whole worlds better than mine.

Still, it was a good experience, and I was (and, looking back on it now, am still) very proud of what I'd accomplished with so little former experience with greenstuff/sculpting.

Though the project became a Golden Demon one, the real inspiration to start it came from a concept sketch by Dave Gallagher (I think) in the back of the old GW Inquis Exterminatus sketchbook.

Carnifex Sketch

I've been a big fan of concept sketches ever since watching a friend's older brother create comic-perfect pencil drawings of characters to run in his D&D games. As I've progressed into the world of conversion and sculpting, I've found concept sketches to always be the most inspiring thing for kicking off projects. They are detailed enough to provide you with a good framework for a new model, but the white space in them still yawns wide enough to allow you your own interpretations.