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Showing posts with label Concept Series. Show all posts
Showing posts with label Concept Series. Show all posts

Wednesday, May 30, 2012

The Art of Yours Truly

Alright, so, I've been posting concept art, off and on, from--mostly--artists in the Tyranid community. Like I've said before, I love concept art and find it wonderfully inspiring. When I posted up my last ARTicle (see what I did there?), someone commented that, though I post sketches from all these other artists, I never post any of my own.

I tried to explain it away, saying that I wasn't much of an artist when it came to drawing, and that I got my ideas firmed up best in real models.

I later discovered that the Anonymous poster was, in fact, my own brother, which caused me to discount his comment entirely until he explained his reasoning. He said that he'd seen the kinds of random doodles I do to get ideas about how to lay out models/to preserve the images that flash through my brain. While he agreed that they weren't "Art," he thought that there may be people out there who were daunted by the idea of sketching something and who don't dare draw because they feel their drawings are terrible. He's a very different kind of artist than me, and I think that in this difference he has more patience with all kinds of art, while I tend to discount anything I do that isn't perfect.

All philosophical art posturing aside, he told me that I should whip up a post about the random sketches I do to show that cool models can come from random sketches. I think that maybe he's right, and in the vein of the How To Sculpt series, I hope that this post shows people that sometimes just doing something is enough: that you don't have to be amazing to at least be good.

If not, it should at least be good for some LOL'z.

Thursday, April 19, 2012

The Art of Mark Wood

The concept series is my schizophrenic attempt to shine light on the art that inspires me. I always do some of my best work when working from concept sketches. I find the hard lines and white space conducive to creation as they give you just enough definition to get you going, while still leaving space to do your own thing. Here's hoping you find these sketches as helpful and inspiring as I do.

It's been a FREAKING long time since I posted any concept sketches, so I thought I'd return to my "Art of" idea with a Warpshadow artist who I missed in my initial run. This week we'll be looking at the art of Mark Wood.

Mark is a prodigiously productive artist. It often seems that any time someone has a unique idea on the board, Mark, or "Wormwood" as he goes by online, is ready to take a run at drawing it. Thus, thought I've collected only a few of my favourite Wormwood sketches below, you can find far more in Mark's Warpshadow gallery.

Wednesday, June 22, 2011

The Art of Tom Box

The concept series is my schizophrenic attempt to shine light on the art that inspires me. I always do some of my best work when working from concept sketches. I find the hard lines and white space conducive to creation as they give you just enough definition to get you going, while still leaving space to do your own thing. Here's hoping you find these sketches as helpful and inspiring as I do.
Though I'll be showing off some Tyranid sketches by Tom Box (aka: Bocks on the Warpshadow boards), I feel a bit wrong calling this lone, meagre post "The Art of Tom Box." You see, I actually know Tom marginally better than some of the other members on the forums, and, were it not for an unexpected attack of MySpineIsTryingToMurderMe-itis (it's a technical term: look it up), I actually would have met the guy back at Games Day Toronto 2009, when Moloch and Hydra came out for the event/the Tryan board. And, from what I've come to know about Tom, I can tell you that if we were to try and encapsulate his Art into one post, we would be needing a far bigger...well--for lack of a less corny word--box.

Tuesday, June 07, 2011

The Art of Jutami

The concept series is my schizophrenic attempt to shine light on the art that inspires me. I always do some of my best work when working from concept sketches. I find the hard lines and white space conducive to creation as they give you just enough definition to get you going, while still leaving space to do your own thing. Here's hoping you find these sketches as helpful and inspiring as I do.

The next installment in the Concept Series comes from another fairly recent addition to the Warpshadow forums: Jutami. He gained people's attention with his big beastie conversions--particularly his very heavily armoured Swarmlord. He also caused a fair few eyes to bug out when he revealed his clean, masterfully-applied, nearly luminous paint scheme. And, most recently, he rose to the task when forum admin Hive Node asked for artist on the board to contribute their pen-and-pencil renderings of Tyranids for the inspiration of other bugs on the board.

Tuesday, May 31, 2011

The Art of Callum MacDougall (Iron Nid)

The concept series is my schizophrenic attempt to shine light on the art that inspires me. I always do some of my best work when working from concept sketches. I find the hard lines and white space conducive to creation as they give you just enough definition to get you going, while still leaving space to do your own thing. Here's hoping you find these sketches as helpful and inspiring as I do.
Callum MacDougall's (Iron Nid) concept for a Swarmlord. Sure, it's just a head, but I think it does a great job of marrying the current Tyrant design with the Aliens-rip-off-Queen head of the 3rd Edition Tyrant model.

I think that the aspect I love most about the Tyranid community that has sprung up around Warpshadow.com over the years is the artistic bent of the majority of our members. Sure, there are Tyranid tactical geniuses around, but I focus the majority of my attention on the Modeling and Painting section of the forums. That focus has meant that I've stumbled across some pretty awesome, innovative Tyranid designs over the years. And, now that we've got the "big guns" like Goodwin and Cirillo and Vermis out of the way, I figured it was about time for the Concept Series to focus on some up-and-coming artists.

Iron Nid's Doom of Malantai concept sketch. An important aspect of it was his idea that the Doom would move by slithering through the air, held aloft by its massive psyker abilities.

This week, I'm posting up a few sketches by Callum MacDougall, who goes by the handle "Iron Nid" on the Warpshadow forums.

Tuesday, May 24, 2011

The Art of Robert Cirillo

The concept series is my schizophrenic attempt to shine light on the art that inspires me. I always do some of my best work when working from concept sketches. I find the hard lines and white space conducive to creation as they give you just enough definition to get you going, while still leaving space to do your own thing. Here's hoping you find these sketches as helpful and inspiring as I do.
For this week's installment of the Concept Series, we go with an obvious choice: Roberto Cirillo. This talented artist was contracted by Games Workshop to churn out a pile of concept sketches for the 4th Edition Tyranid release, and in an unprecedented move, the company posted a gallery of what must have been every sketch Cirillo did. In the interest of making sure that Gallery of Tyranid Win isn't lost to Tyranid Hobbyists, I'm reposting it here.

Wednesday, May 18, 2011

The Art of Warren Beattie

The concept series is my schizophrenic attempt to shine light on the art that inspires me. I always do some of my best work when working from concept sketches. I find the hard lines and white space conducive to creation as they give you just enough definition to get you going, while still leaving space to do your own thing. Here's hoping you find these sketches as helpful and inspiring as I do.
This is the second installment in the Concept Series: a recurring feature here meant to showcase the concept sketches of both professional and amateur Tyranid artists. When it comes to converting and creating new Tyranid organisms, I have yet to find a better source of inspiration than the concept sketch. The goal of this series is to make sure this work is visible, allowing converters and kitbashers to get new ideas for diversifying their swarms.

We started the series off with an artist as professional as they come: Mr. Jes Goodwin--a man who has been defining the Tyranid aesthetic since Andy Chambers was called The Great Devourer. This week, we switch tracks to an amateur artist (in that he is not employed by GW), and as the series progresses, it will feature many more amateur artists. However, the decision to start with Warren Beattie was a conscious one as he was the first to ever pop up on my radar, and he may be one of the finest amateur, 40k-related artists I have ever run into.

"Warren Beattie" is probably a name you've never heard, and it's only marginally more likely that you've heard the forum handle "Vermis." It's more likely that you may have run across this sketch somewhere along the way:


Or, perhaps, this version that he coloured up for Hive Fleet Moloch:

Tuesday, May 10, 2011

The Art of Jes Goodwin



This is meant to be the first instalment of a recurring series that will showcase particularly talented artists who have lent their pencils to the Tyranid cause. I've been a fanatic for concept sketches ever since I--then a child--watched my best friend's older brother come up with sketches for the characters he was running in AD&D/Rifts. When it comes to converting and creating new Tyranid organisms, I have yet to find a better source of inspiration than the concept sketch.

And, if I'm going to profile some artists who have produced good, inspirational Tyranid artwork, what better place to start than with the man who, pretty much, set in stone the idea of what a Tyranid should look like: Jes Goodwin.